Saturday, February 7, 2009

Starting Wealth

Gang,

Alex had a good question, how do I work starting wealth. Look for the basic post from earlier for conversions of GP to Wealth.

Starting Wealth is as follows (Except for Captain Chuck, already handled him)

0
+ 5(Average 2d4 roll)
+ 4(1 per additiona class level, Technically you are suppose to roll but ehh...)
+ 1 if you have ANY Profession Skills
+ Background Bonus for you "Job"
+ Origin Bonus for where you are from
+ Bonus from Windfall etc ... Feats taken
= Total

Minimum Wealth would be 9 which is low middle class or a well off peasant. it is not too hard to get up to 15 if you are from the southern cities(they have a +6 bonus)which would make you solidly middle class or well off nobility at 21 if you took Dilitente, etc ... .

After that you can spend it as listed earlier. Yes, you may buy magic items with this loot and call it family heirlooms, etc, but please chat with me about those.

All that being said money is usually not the biggest element in my games, it is kinda boring for a storyline. "Oh lets get rich..." Yawn... but I would HEAVILY suggest you not reduce your wealth to 0 or even say less than 5, because if you do you would not have enough money to eat or get a cheap arse room for the night... and beggars and the homeless do not do well in any society let alone one at war...

If you have any questions please ask.

Ray

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